Devir Games
Sand
Sand
Designed by: Ariel Di Costanzo and Javier Pelizzari
2 in stock
- 1-4 Players
- Age:14+
- 120 Mins
People refer to this vast place only as the desert since no one remembers what was here before. The golden age of human beings has long passed. Now there is only sand, and the only hope is in the humidity.
Travelers cross the desert that stretches from the slopes of the Akaishi Mountains to the cliffs of Seaclaw. Half-ruined ancient cities are home to the last human communities struggling to survive by foraging for what little green remains standing. These desert travelers transport goods on the backs of their caterpillars. Although their only goal is to make as much money as they can, at the same time and in a more or less deliberate way, they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most remote corners of this ocean of sand.
Designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala, Sand is a game with a main mechanism of pick-up-and-deliver that can be enjoyed alone or in groups of up to four players in games of about 120 minutes long. Players have to earn as much gold as possible after six rounds (five in a four-player game) to win.
In the game Sand, players assume the roles of daring desert travelers navigating the board's paths and visiting various towns. They gather goods to transport to other locations, earning gold for their services. Traversing the dunes atop their loyal caterpillars, which grow when nurtured, players can fulfill their tasks more efficiently. Helpful companions join them on their journey, and completing entrusted missions yields valuable rewards at the journey's end. By aiding in the regrowth of plants, players might revive hope in this barren land.
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